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J2ME
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Understanding the Process of MIDlet
The MIDlet Lifecycle
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Managing Layers
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Mobile Media API
Using Mobile Media API (MMAPI)
Streaming media over the network

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Streaming media over the network


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Streaming media over the network

It is highly likely that the media files, especially video files, will not be distributed with your MIDlet, unless they are really small in size. For a successful MIDlet application, the ability to stream media over the network is essential. MediaMIDlet can play media over the network easily by specifying an HTTP based file. However, there are two issues to be considered in such a case.


A D V E R T I S E M E N T

First, media access over the network requires explicit permission from the end user. After all, this network usage will likely incur a cost to the user, which he must agree to. There are ways to ask this permission once and store the result within the MIDlet environment, but I will not go into too much detail over here. For the moment, it is sufficient to be aware of this issue.

Second, media access over the network can be a time consuming operation. This operation should not be done in the main application thread, in case it ties it up in an intermittent network and blocks forever. All network access should be done in a separate thread.

Keeping these two issues in mind, Listing 2 shows a modified version of Listing 1 (and the code that was added to it to play video files). The first issue is taken care of by the underlying Application Management Software (AMS). It explicitly asks for user permission once network access is required. The second issue is taken care of by separating the network media access code in its own thread.

package com.j2me.part4;

import java.util.Hashtable;
import java.util.Enumeration;

import javax.microedition.lcdui.Item;
import javax.microedition.lcdui.List;
import javax.microedition.lcdui.Form;
import javax.microedition.lcdui.Alert;
import javax.microedition.midlet.MIDlet;
import javax.microedition.lcdui.Display;
import javax.microedition.lcdui.Command;
import javax.microedition.lcdui.Displayable;
import javax.microedition.lcdui.CommandListener;

import javax.microedition.media.Player;
import javax.microedition.media.Control;
import javax.microedition.media.Manager;
import javax.microedition.media.PlayerListener;
import javax.microedition.media.control.VideoControl;

public class MediaMIDletV2 extends MIDlet
  implements CommandListener {

  private Display display;
  private List itemList;
  private Form form;

  private Hashtable items;

  public MediaMIDletV2() {

    display = Display.getDisplay(this);

    // creates an item list to let you select multimedia files to play
    itemList = new List("Select an item to play", List.IMPLICIT);


    // a form to display when items are being played
    form = new Form("Playing media");

    // create a hashtable of items
    items = new Hashtable();

    // and populate both of them
    items.put("Siren from web", "http://www.craftbits.com/j2me/siren.wav");
    items.put(
      "Promo Video from web",
      "http://www.craftbits.com/j2me/promo.mpg");
  }

  public void startApp() {

    // when MIDlet is started, use the item list to display elements
    for(Enumeration en = items.keys(); en.hasMoreElements();) {
      itemList.append((String)en.nextElement(), null);
    }

    itemList.setCommandListener(this);

    // show the list when MIDlet is started
    display.setCurrent(itemList);
  }

  public void pauseApp() {
  }

  public void destroyApp(Boolean unconditional) {
  }


  public void commandAction(Command command, Displayable disp) {

    // generic command handler

    // if list is displayed, the user wants to play the item
    if(disp instanceof List) {
      List list = ((List)disp);

      String key = list.getString(list.getSelectedIndex());

      // try and play the selected file
      try {
        playMedia((String)items.get(key));
      } catch (Exception e) {
        System.err.println("Unable to play: " + e);
        e.printStackTrace();
      }
    }

  }


  /* Creates Player and plays media for the first time */
  private void playMedia(String locator) throws Exception {

    PlayerManager manager =
      new PlayerManager(form, itemList, locator, display);
    form.setCommandListener(manager);
    Thread runner = new Thread(manager);
    runner.start();
  }
}

class PlayerManager implements Runnable, CommandListener, PlayerListener {

  Form form;
  List list;
  Player player;
  String locator;
  Display display;

  private Command stopCommand;
  private Command pauseCommand;
  private Command startCommand;

  public PlayerManager(Form form, List list, String locator, Display display) {
  this.form = form;
  this.list = list;
  this.locator = locator;
  this.display = display;

    // stop, pause and restart commands
    stopCommand = new Command("Stop", Command.STOP, 1);
    pauseCommand = new Command("Pause", Command.ITEM, 1);
    startCommand = new Command("Start", Command.ITEM, 1);

    // the form acts as the interface to stop and pause the media
    form.addCommand(stopCommand);
    form.addCommand(pauseCommand);
  }

  public void run() {

    try {
      // since we are loading data over the network, a delay can be
      // expected
      Alert alert = new Alert("Loading. Please wait ....");
      alert.setTimeout(Alert.FOREVER);
      display.setCurrent(alert);

      player = Manager.createPlayer(locator);

      // a listener to handle player events like starting, closing etc
      player.addPlayerListener(this);

      player.setLoopCount(-1); // play indefinitely
      player.prefetch(); // prefetch
      player.realize(); // realize

      player.start(); // and start
    } catch(Exception e) {
      System.err.println(e);
      e.printStackTrace();
    }
  }

  public void commandAction(Command command, Displayable disp) {
    if(disp instanceof Form) {
      // if showing form, means the media is being played
      // and the user is trying to stop or pause the player
      try {
        if(command == stopCommand) { // if stopping the media play
          player.close(); // close the player
          display.setCurrent(list); // redisplay the list of media
          form.removeCommand(startCommand); // remove the start command
          form.removeCommand(pauseCommand); // remove the pause command
          form.removeCommand(stopCommand);  // and the stop command
        } else if(command == pauseCommand) { // if pausing
          player.stop(); // pauses the media, note that it is called stop
          form.removeCommand(pauseCommand); // remove the pause command
          form.addCommand(startCommand); // add the start (restart) command
        } else if(command == startCommand) { // if restarting
          player.start(); // starts from where the last pause was called
          form.removeCommand(startCommand);
          form.addCommand(pauseCommand);
        }
      } catch(Exception e) {
        System.err.println(e);
      }
    }
  }

  /* Handle player events */
  public void playerUpdate(Player player, String event, Object eventData) {

    // if the event is that the player has started, show the form
    // but only if the event data indicates that the event relates to newly
    // stated player, as the STARTED event is fired even if a player is
    // restarted. Note that eventData indicates the time at which the start
    // event is fired.
    if(event.equals(PlayerListener.STARTED) &&
      new Long(0L)Equals((Long)eventData)) {

      // see if we can show a video control, depending on whether the media
      // is a video or not
      VideoControl vc = null;
      if((vc = (VideoControl)player.getControl("VideoControl")) != null) {
        Item videoDisp =
          (Item)vc.initDisplayMode(vc.USE_GUI_PRIMITIVE, null);
        form.append(videoDisp);
      }

      display.setCurrent(form);
    } else if(event.equals(PlayerListener.CLOSED)) {

      form.deleteAll(); // clears the form of any previous controls
    }
  }

}

Listing 2. Media access over the network in its own thread

As you can see, all of the code that interacts with the media has been moved to the PlayerManager class, which is run in its own thread. Figure 5 shows how the interaction with the MIDlet will work now.

Figure 5
Figure 5. The process of media access over the network

Notice how the MIDlet asks for user permission to access the network before the player can be created. Permission granted once is assumed granted for the whole time the MIDlet is running; therefore, repeated network access to access other files does not bring up this screen.



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