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Java Introduction
Object Oriented Programming Concepts
Anatomy of a Java Application
Syntax and Semantics of Java
Java Objects, Classes, and Interfaces
The String and StringBuffer Classes in Java
Setting Program Attributes in Java
Using System Resources in Java
Threads of Control in Java
Errors and Exceptions in Java
Java Input and Output Streams
Overview of Java Applet
Creating an Applet User Interface in Java
Communicating with Other Programs in Java
Overview of the Java UI
Using GUI Building Blocks in Java
Laying Out Components within a Container
Working with Graphics in Java
How Java Differs from C and C++
Java Summary

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The String and StringBuffer Classes in Java

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This chapter illustrates different features of String and StringBuffer classes: modifying a StringBuffer, creating Strings and StringBuffers,converting one type of string to another and using of accessor methods to get information about a String or StringBuffer.




The two String Classes

Java programming environment provides two classes which stores and manipulates character data suich as String, for immutable strings (which should not be modified), and StringBuffer for mutable strings (which needs to be modified).

class ReverseString
{
public static String reverseIt(String source)
{
int i, len = source.length();
StringBuffer dest = new StringBuffer(len);

for (i = (len - 1); i >= 0; i--)
{
dest.append(source.charAt(i));
}
return dest.toString();
}
}

The String class is provided for the constant strings; you can use Strings when you don't want its value to be changed. Let us consider for example, if you pass the string data into the method, and you don't want to modify the string by the method in any way, you can use "String". Typically, Strings are used to pass character data to methods and return character data from the methods. method reverseIt() takes an String argument and returns back a String value.

A StringBuffer class is used for non-constant string. When we know that value of the character data will do change we use StringBuffers. Typically StringBuffers are used for constructing the character data like that of reverseIt() method.




Creating Strings and StringBuffers classes

The reverseIt method in the above example creates a StringBuffer called "dest" whose initial length is equal to that of source. StringBuffer dest declares to the compiler that dest will be used to refer to an object whose type is of String, the new operator will allocate memory for the new object, and StringBuffer() will initialize the object. When we create any object in a Java program, we always do use the same three steps: declaration, instantiation, initialization.




The Accessor Methods

Methods which are used to obtain information about the object are known as accessor methods. The method reverseIt() uses two String's accessor methods to get the information about a source string.

First, reverseIt() uses String's length()
accessor method to obtain the length of the String source.
int len = source.length();

Second, reverseIt() uses the charAt()
accessor which returns the character at the position specified in the parameter.
source.charAt(i)




Modifying a StringBuffer

To add characters to dest reverseIt() method uses StringBuffer's append() method. In addition to append() method, StringBuffer also provides methods to insert characters into buffer or modify the character at a specific location within buffer, among others.

dest.append(source.charAt(i));

append() is the only StringBuffer's methods which allows you to append data to end of the StringBuffer. There are different append() methods which appends data of various types, like boolean, float, int, and even Object, to the end of the StringBuffer. The data is first converted into string before the append could takes place.




Converting the Objects to Strings

toString() Method
Sometimes it becomes necessary to convert an object into String because you may need to pass it to a method that accepts only String values. consider for example, System.out.println() will not accept StringBuffer, so there is need to convert a StringBuffer to String before you could print it. The reverseIt() method in the above example uses StringBuffer's toString() method to converte StringBuffer into String object before returning the String.

return dest.toString();

many of the classes in java.lang supports toString() including all the "type wrapper" classes such as Integer, Boolean,Character and others. Even the base Object class has toString() method which converts an Object to String. When we write a subclass of an Object, we can override the method toString() to perform the more specific conversion for the subclass.

valueOf() Method
for convenience, the String class do provides the static method "valueOf()" which we can use to convert variables of different types to the String. For example, to print the value of the pi

System.out.println(String.valueOf(Math.PI));




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Keywords: java stringbuffer, stringbuffer reverse, stringbuffer append, string str


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